<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Are they cheaper and easier to create? Oldschool practical effects looked so much better (although, many a times less re]]></title><description><![CDATA[<p dir="auto"><em>Archived from the IMDb Discussion Forums — Bullet to the Head</em></p>
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<p dir="auto"><strong>TVippy</strong> — <em>12 years ago(November 27, 2013 08:17 AM)</em></p>
<p dir="auto">Are they cheaper and easier to create? Oldschool practical effects looked so much better (although, many a times less realistic). These just feel CHEAP and AMATEURISH (it's Youtubers level, to be honest). So why use it?<br />
If not only for saving huge amount of money.<br />
I own you.</p>
]]></description><link>https://filmglance.com/discuss/topic/248912/are-they-cheaper-and-easier-to-create-oldschool-practical-effects-looked-so-much-better-although-many-a-times-less-re</link><generator>RSS for Node</generator><lastBuildDate>Sat, 16 May 2026 00:08:29 GMT</lastBuildDate><atom:link href="https://filmglance.com/discuss/topic/248912.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 05 May 2026 18:36:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Are they cheaper and easier to create? Oldschool practical effects looked so much better (although, many a times less re on Tue, 05 May 2026 18:36:31 GMT]]></title><description><![CDATA[<p dir="auto"><strong>TVippy</strong> — <em>11 years ago(January 26, 2015 11:59 AM)</em></p>
<p dir="auto">Both look unrealistic. CG also looks cheap.<br />
I own you.</p>
]]></description><link>https://filmglance.com/discuss/post/2094515</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2094515</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Tue, 05 May 2026 18:36:31 GMT</pubDate></item><item><title><![CDATA[Reply to Are they cheaper and easier to create? Oldschool practical effects looked so much better (although, many a times less re on Tue, 05 May 2026 18:36:30 GMT]]></title><description><![CDATA[<p dir="auto"><strong>fnj2002</strong> — <em>11 years ago(January 25, 2015 04:28 AM)</em></p>
<p dir="auto">I think the reason nobody is reacting to this premise is because it doesn't make any sense. You say CG is often more realistic than makeup; then you complain that CG is cheap and amateurish. Which is it?</p>
]]></description><link>https://filmglance.com/discuss/post/2094514</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2094514</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Tue, 05 May 2026 18:36:30 GMT</pubDate></item><item><title><![CDATA[Reply to Are they cheaper and easier to create? Oldschool practical effects looked so much better (although, many a times less re on Tue, 05 May 2026 18:36:28 GMT]]></title><description><![CDATA[<p dir="auto"><strong>jac163</strong> — <em>12 years ago(January 29, 2014 01:13 PM)</em></p>
<p dir="auto">Looked like red dust blowing out of the wounds. Very amateurish.</p>
]]></description><link>https://filmglance.com/discuss/post/2094513</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2094513</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Tue, 05 May 2026 18:36:28 GMT</pubDate></item></channel></rss>