<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Days Gone By: Lilith in Project Zomboid]]></title><description><![CDATA[<p dir="auto"><em>Archived from the IMDb Discussion Forums — The Walking Dead</em></p>
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<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 04:14 AM)</em></p>
<p dir="auto">The game has a cruel sense of humor. The game spawned Lilith in a trailer park infested with zomboids.<br />
All she had insider her backpack:<br />
Baseball bat<br />
Hammer<br />
Bottle water<br />
Bag of chips<br />
Granola bar<br />
She used the baseball bat to kill as many zomboids as possible before the baseball bat broke! Oh noes!<br />
She was scratched on her hands and torso.<br />
Her torso got infected. She recovered from the infection.<br />
She ran through the trailer park avoiding dozens of zomboids hungry for human flesh.<br />
She fled through the fields littered with hungry flesh eating zomboids.<br />
She ran for the main road.<br />
She followed the road until she reached a gas station.<br />
The gas station had parked cars. But she was unable to inspect those cars because a zomboid was following close behind her.<br />
She walked quickly and in some instances running at full speed while dodging zomboids wandering around.<br />
She reached a large warehouse. Like very large. It was 2 stories. It had offices inside and a lot of other stuff.<br />
Luckily for Lilith, inside the warehouse had very little zomboids inside. She killed them.<br />
But there were more on the outside of the building banging on the windows and doors to get inside.<br />
Lilith searched and searched for a weapon until…<br />
She found crates filled with supplies! Vegetable seeds, saw, shovel, tools…<br />
She grabbed the shovel and headed out the nearest door to outside. Only 3 more hours of daylight left.<br />
She ran through the zomboid infested area. The zomboids were everywhere!<br />
But they were slow. They were dumb and they lose attention fast.<br />
She found a road leading to farmhouses and a farm.<br />
She cleared as many zomboids around the farmhouse.<br />
This is the perfect spot for her right now. It has almost everything that she needs for now. Food, appliances, TV, radio…<br />
2 days of fog now. It is too dangerous to travel outside so she will wait it out for improvement.</p>
]]></description><link>https://filmglance.com/discuss/topic/251626/days-gone-by-lilith-in-project-zomboid</link><generator>RSS for Node</generator><lastBuildDate>Fri, 15 May 2026 00:18:44 GMT</lastBuildDate><atom:link href="https://filmglance.com/discuss/topic/251626.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 06 May 2026 04:18:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:23 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 10:17 AM)</em></p>
<p dir="auto">AI generated. All I did was change the first name.</p>
]]></description><link>https://filmglance.com/discuss/post/2121235</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121235</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:23 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:22 GMT]]></title><description><![CDATA[<p dir="auto"><strong>IMDb User</strong></p>
<p dir="auto">This message has been deleted.</p>
]]></description><link>https://filmglance.com/discuss/post/2121234</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121234</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:22 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:21 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 10:12 AM)</em></p>
<p dir="auto">Do you think Midnight Monologues is obsessed? What about DF's filmboards presents videos?</p>
]]></description><link>https://filmglance.com/discuss/post/2121233</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121233</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:21 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:20 GMT]]></title><description><![CDATA[<p dir="auto"><strong>/.ㅤ</strong> — <em>1 year ago(October 19, 2024 07:18 AM)</em></p>
<p dir="auto">This is obsession.<br />
My password is password.</p>
]]></description><link>https://filmglance.com/discuss/post/2121232</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121232</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:20 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:18 GMT]]></title><description><![CDATA[<p dir="auto"><strong>-<em>- wot -</em>-</strong> — <em>1 year ago(October 19, 2024 04:29 AM)</em></p>
<p dir="auto">Stop doxxing Monicah</p>
]]></description><link>https://filmglance.com/discuss/post/2121231</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121231</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:18 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:17 GMT]]></title><description><![CDATA[<p dir="auto"><strong>∂³∑x²</strong> — <em>1 year ago(October 19, 2024 05:57 AM)</em></p>
<p dir="auto">Are real life voodoo dolls a thing?<br />
Call me ∑</p>
]]></description><link>https://filmglance.com/discuss/post/2121230</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121230</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:17 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:15 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 10:45 AM)</em></p>
<p dir="auto">Yeah me too. In some instances respawn is set to off. I also prevented them from rallying in large groups.</p>
]]></description><link>https://filmglance.com/discuss/post/2121229</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121229</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:15 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:14 GMT]]></title><description><![CDATA[<p dir="auto"><strong>-<em>- wot -</em>-</strong> — <em>1 year ago(October 19, 2024 10:41 AM)</em></p>
<p dir="auto">I turn zombie respawns off lol I have an aim one day to comp0letely clear a map ( low zombie pop ) so I cant have them respawning and **** lol</p>
]]></description><link>https://filmglance.com/discuss/post/2121228</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121228</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:14 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:13 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 10:36 AM)</em></p>
<p dir="auto">Hey I also took your advice about changing the settings of the gameplay. I learned that you can customize the gameplay. Everything in it you can customize within the game settings. There are also helpful mods as well.<br />
I reduced the number of zombies, reduced the rate at which they spawn, I customized the zombie behavior as well.<br />
So I've customized the game to make it easier for me since I am basically a novice.</p>
]]></description><link>https://filmglance.com/discuss/post/2121227</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121227</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:13 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:11 GMT]]></title><description><![CDATA[<p dir="auto"><strong>-<em>- wot -</em>-</strong> — <em>1 year ago(October 19, 2024 10:22 AM)</em></p>
<p dir="auto">Momma didnt raise no quitters.</p>
]]></description><link>https://filmglance.com/discuss/post/2121226</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121226</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:11 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:10 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 10:15 AM)</em></p>
<p dir="auto">My mom used to call me that. I guess you triggered me.</p>
]]></description><link>https://filmglance.com/discuss/post/2121225</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121225</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:10 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:09 GMT]]></title><description><![CDATA[<p dir="auto"><strong>-<em>- wot -</em>-</strong> — <em>1 year ago(October 19, 2024 10:13 AM)</em></p>
<p dir="auto">It was supposed to.</p>
]]></description><link>https://filmglance.com/discuss/post/2121224</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121224</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:09 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:08 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 10:11 AM)</em></p>
<p dir="auto">It effected me deeply when you called me a quitter.</p>
]]></description><link>https://filmglance.com/discuss/post/2121223</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121223</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:08 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:06 GMT]]></title><description><![CDATA[<p dir="auto"><strong>-<em>- wot -</em>-</strong> — <em>1 year ago(October 19, 2024 05:56 AM)</em></p>
<p dir="auto">We are all proud of how you stuck it out and did not quit.</p>
]]></description><link>https://filmglance.com/discuss/post/2121222</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121222</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:06 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:05 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 05:50 AM)</em></p>
<p dir="auto">Boring. It's just a video game. It's not real life voodoo doll.</p>
]]></description><link>https://filmglance.com/discuss/post/2121221</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121221</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:05 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:04 GMT]]></title><description><![CDATA[<p dir="auto"><strong>∂³∑x²</strong> — <em>1 year ago(October 19, 2024 05:29 AM)</em></p>
<p dir="auto">Oh no, I think she got lucky with you helping her out Donna<br />
I'm sure some others would love to take part though<br />
Call me ∑</p>
]]></description><link>https://filmglance.com/discuss/post/2121220</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121220</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:04 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:03 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Gemini</strong> — <em>1 year ago(October 19, 2024 05:11 AM)</em></p>
<p dir="auto">I am doing my best keeping her safe with using my little gameplay experience.<br />
Would you like to make her life harder? I have a mod that I use on Twitch for chat participation! With a click of your mouse, You can spawn more zombies for her to kill, you can injure her, or spawn weapons for her! It is interactive!<br />
But only on Twitch though.</p>
]]></description><link>https://filmglance.com/discuss/post/2121219</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121219</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:03 GMT</pubDate></item><item><title><![CDATA[Reply to Days Gone By: Lilith in Project Zomboid on Wed, 06 May 2026 04:18:01 GMT]]></title><description><![CDATA[<p dir="auto"><strong>∂³∑x²</strong> — <em>1 year ago(October 19, 2024 04:26 AM)</em></p>
<p dir="auto">Lilith is doing better than I expected her to Donna. It seems that you have given her a decent skillset and secured her a ice base of operations in comparison to where she started off<br />
It will be interesting to see how it progresses<br />
Call me ∑</p>
]]></description><link>https://filmglance.com/discuss/post/2121218</link><guid isPermaLink="true">https://filmglance.com/discuss/post/2121218</guid><dc:creator><![CDATA[fgadmin]]></dc:creator><pubDate>Wed, 06 May 2026 04:18:01 GMT</pubDate></item></channel></rss>