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  3. GTA 6 Should Be Set Overseas

GTA 6 Should Be Set Overseas

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  • F Offline
    F Offline
    fgadmin
    wrote last edited by
    #4

    ant-mac — 9 years ago(January 04, 2017 06:05 PM)

    It makes perfect sense - from my perspective.
    Yes, I am from another continent.
    It's all a matter of personal perspective.
    ant-mac

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    • F Offline
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      fgadmin
      wrote last edited by
      #5

      Noddy_Comet — 9 years ago(January 04, 2017 02:47 PM)

      I always thought Japan would make a good setting for a GTA game.
      Make tea, not war.

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        fgadmin
        wrote last edited by
        #6

        ExplorerDS6789 — 9 years ago(January 05, 2017 12:27 AM)

        There you go. Japan would be perfect.

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          fgadmin
          wrote last edited by
          #7

          Jeorj Euler — 9 years ago(January 07, 2017 11:49 AM)

          That's fine. Most likely it'll be somewhere near the United States east coast.
          I think only 2 GTA games were set in different countries, and the rest are always in one of three places: Liberty City, San Andreas or Vice City.
          Only
          London, 1961
          and
          London, 1969
          were outside the United States. I'd like to see LC, SA and VC all be available in a single game one more time, but it means disk space consumption of at least fifteen gigabytes, especially if LC is upgraded to include underwater accessibility or expanded to include a little bit of countryside (like the Catskills).
          England, France, Germany, Russia, or even Australia.
          Or Brazil, Dominican Republic, South Africa, Japan, Saudi Arabia, Iran or Israel. It's all good.

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            fgadmin
            wrote last edited by
            #8

            loudisthelord — 9 years ago(January 08, 2017 11:02 PM)

            Gta v pc ranges from 45gb to 69gb with updates.

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            • F Offline
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              fgadmin
              wrote last edited by
              #9

              Jeorj Euler — 9 years ago(January 09, 2017 02:47 PM)

              Gta v pc ranges from 45gb to 69gb with updates.
              Interesting. That's must be due to the code libraries and other software dependencies, right? The maximum capacity of the DVD medium is around twenty gigabytes, only ten as far as practicality be concerned. Blu-ray has a much higher capacity, though. The last generation console versions only take up eight gigabytes without all the DLC, and only around twelve gigabytes with them. The current generation has more content so it takes up more, but I never would've guessed that it exceeded thirty gigabytes. Anyway, it's the textures that take up the most space, if I understand correctly how video games work. I know that physics engines, graphics engines and AI take up some space too, but only around two gigabytes altogether.

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                fgadmin
                wrote last edited by
                #10

                Would He? — 4 years ago(August 17, 2021 12:39 PM)

                Only London, 1961 and London, 1969 were outside the United States.
                Technically Anywhere City from GTA2 could be anywhere in the world. Also Manchester deserves a mention from the quoted games.

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                  fgadmin
                  wrote last edited by
                  #11

                  loudisthelord — 9 years ago(January 08, 2017 11:12 PM)

                  HAWAII gta v was originally supposed to be there

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                    fgadmin
                    wrote last edited by
                    #12

                    joehult-492-127675 — 9 years ago(January 16, 2017 07:07 AM)

                    I was hoping they would at least do a fargo like dlc before moving on. But I wouldn't mind driving around London, Tokyo, or Paris.

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                      fgadmin
                      wrote last edited by
                      #13

                      ExplorerDS6789 — 9 years ago(January 16, 2017 12:16 PM)

                      Or at the very least, give us a North Yankton add-on for GTA 5. You used to be able to reach it via a glitch, but they've since patched it.

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