Who do you think is the bravest video game playable character?
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!!!deleted!!! (62963595) — 9 years ago(December 28, 2016 12:36 AM)
I guess Link. He just doesn't give a flying fck about anything. No expression, no emotion, no words, just smashes everyone's pottery and fcks up giant monsters like a gay looking Terminator.
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jon_hollingsworth — 9 years ago(December 28, 2016 06:25 AM)
If you're talking about a character who does lots of things that I'd personally be intimidated by, because of the danger and pain involved, then it could be so many different characters.
However, I'd prefer not to pick an emotionless character who comes across as unaffected by what they're doing, since it seems braver to me when someone does something that genuinely intimidates them.
Most games don't show fear in the protagonist. Perhaps it's because we can instead assume the character is feeling the same intimidation the player feels, but another reason has to be that protagonists will look more appealing to juveniles if they're an emotionless cyborg.
The Last Guardian is better at depicting fear in its characters than most games.
Snake is also a bit more unique in that he's shown to go through a fair amount of flat-out anguish and torture, which makes his perseverance seem braver, although he still doesn't show much fear.
I haven't played Luigi's Mansion, but I'm guessing Luigi ought to come across as downright brave if he prevails in that game, since he's definitely intimidated by what he's doing.
Funny video: -
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JK_Grahame — 9 years ago(December 28, 2016 12:27 PM)
"Most games don't show fear in the protagonist. Perhaps it's because we can instead assume the character is feeling the same intimidation the player feels, but another reason has to be that protagonists will look more appealing to juveniles if they're an emotionless cyborg. "
And that is why even though his voice was campy as hell, David Hayter was the better actor for big boss. I don't care about a big boss who 'stare intensifies' 90% of the time. Even if the alternative believes in Santa Clause. -
Jeorj Euler — 9 years ago(December 28, 2016 01:16 PM)
Most games don't show fear in the protagonist. Perhaps it's because we can instead assume the character is feeling the same intimidation the player feels, but another reason has to be that protagonists will look more appealing to juveniles if they're an emotionless cyborg.
Reminds me of a topic brought up in
The Mask You Live In (2015)
.