Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

Film Glance Forum

  1. Home
  2. The IMDb Archives
  3. Which RPG is better? Skyrim or The Witchers 3; The Hunt?

Which RPG is better? Skyrim or The Witchers 3; The Hunt?

Scheduled Pinned Locked Moved The IMDb Archives
24 Posts 1 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F Offline
    F Offline
    fgadmin
    wrote last edited by
    #21

    TomsWindow — 9 years ago(September 12, 2016 01:05 AM)

    Skyrim
    The Witcher 3 is a game that tries to be both a story-driven and open world RPG, but in my opinion, it doesn't fully succeed at either of those aspects. Don't get wrong, Witcher 3 is a good game, but just not a great game in my opinion. First of all, the world of Witcher 3 for just felt kinda empty at times when you're not interacting with any essential NPCs and there isn't that much freedom. It's pretty to look at, but doesn't fully come to life for me in terms of immersion. I know lots of people will disagree, but that's just how I felt.
    I also thought combat was pretty dull at times. In Witcher 3, pretty much all you do is spam dodge and slash. Very rarely do you have to switch up your tactics. Not saying that Skyrim's combat is great by any means, but it at least made up for its simplistic combat by allowing you to wield a variety of weapons. Whereas in Witcher 3, you can only use a sword, and that's it, which eliminates the possibility of creating any builds.
    Not to mention if you are under-leveled for a particular weapon, you are literally incapable of equipping said weapon until you meet the level requirements. Even if your current sword is broken and you are at the brink of death, Geralt will not even attempt to use the higher level weapon. Oh well, I guess it's better to give up and die, right? Plus the amount of damage that you do with a weapon is confined to that level, which means that you will inevitably outlevel your weapon, therefore your weapon will eventually become useless to the point where regular enemies will be using better weapons, and you'll have to find one that matches your level. Even that special sword that Vesemir gives you at Kaer Morhen before the attack, eventually becomes useless, which is dumb and thus you can never grow attached to any of your weapons. Even Skyrim got this right, where as long as you are high level in your skills, you can do a lot of damage with essentially any weapon.
    I also hated how the 5 choices that determine which of the 3 main endings you get, are mostly
    the trivial and some near logically inconsequential interactions with Ciri. Like, whether or not you played snowball with her, or if you allowed her to indulge in her tantrum by destroying Avallach's lab.
    Almost none of your actions anywhere else matters, and virtually no decisions can be made on the battlefield, making it impossible to alter your path in the climax. Every other decision that you make either have absolutely zero impact or are just briefly mentioned during the still epilogues, which was disappointing given that I kept hearing about how there are 36 different endings in the game, when it's really just minor variations on 3 endings. Not to mention I hated how the decisions determining the endings are completely black and white, which goes against this series' established reputation.
    For example, a decision that is actually grey is in
    the Baron. If you choose to free the spirit, then the spirit will free the children from the crones, but do so and Anna dies, and the Baron hangs himself. If you chose to kill the spirit, then the kids are assumed to have been killed, but the Baron and his family receive a better resolution.
    Those are actual grey decisions, because neither are particularly happy both have pros and cons. I had hoped that the rest of the game would follow this structure but that's sadly not the case here, because all it amounts to are
    the 5 interactions with Ciri that you would never have guessed were the major decisions where if you picked the wrong dialogue options 3 times, then Ciri doesn't make it out, and Geralt goes on a suicide attack, that's it.
    Sorry for the long rant, but that's just how I feel about the game.
    If nothing we do matters, then all that matters is what we do. -Angel

    1 Reply Last reply
    0
    • F Offline
      F Offline
      fgadmin
      wrote last edited by
      #22

      Smokey_T — 9 years ago(September 12, 2016 09:57 PM)

      Witcher's voice acting and characters were so god awful i did the intro tutorial got to the first quest place and gave up.
      For want of a better word it was GAY.
      Skyrim is pretty awful too in the voice acting department, but it only half as likely to make your girlfriend/spouse/significant other leave you when she sees what you are wasting your time on.

      1 Reply Last reply
      0
      • F Offline
        F Offline
        fgadmin
        wrote last edited by
        #23

        ProOctane — 9 years ago(October 27, 2016 05:31 PM)

        As a franchise I'd say the Elder Scrolls over the Witcher series.
        For a single title I'd go for the Witcher 3. Skyrim had a poor story which for me is just as important as game play in RPG's.
        It was also a little too sandbox for me which isn't a bad thing but I always felt disconnected from the story itself whereas the Witcher 3 open world also never felt like it strayed to far from the main objective if that makes sense.
        Plus the music is important in a 100+ hour game and the Witcher 3 destroyed Skyrim in that department.

        1 Reply Last reply
        0
        • F Offline
          F Offline
          fgadmin
          wrote last edited by
          #24

          Alexander_Joshua_Davis — 9 years ago(January 11, 2017 11:41 AM)

          Skyrim without a doubt the openness of the game/freedom, detail in the world building, lore, dialogue, etc music/atmosphere.. lack of "edgyness" (Game of Thrones modern bullsh*t that preys upon basal and low level emotions etc)

          1 Reply Last reply
          0

          • Login

          • Don't have an account? Register

          Powered by NodeBB Contributors
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular
          • Users
          • Groups