GTA 6 Should Be Set Overseas
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Archived from the IMDb Discussion Forums — Grand Theft Auto V
ExplorerDS6789 — 9 years ago(January 02, 2017 05:13 PM)
I think the GTA games up to now have done a great job of exploring the American criminal life, and has had some great satire about our weird pop culture. So, I think the next game should be set in a different country. I mean, stealing cars and committing murders isn't just limited to the USA. I think only 2 GTA games were set in different countries, and the rest are always in one of three places: Liberty City, San Andreas or Vice City. It would be in Rockstar's best interest to keep going the fresh route and give us a whole new place. England, France, Germany, Russia, or even Australia.
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Jeorj Euler — 9 years ago(January 07, 2017 11:49 AM)
That's fine. Most likely it'll be somewhere near the United States east coast.
I think only 2 GTA games were set in different countries, and the rest are always in one of three places: Liberty City, San Andreas or Vice City.
Only
London, 1961
and
London, 1969
were outside the United States. I'd like to see LC, SA and VC all be available in a single game one more time, but it means disk space consumption of at least fifteen gigabytes, especially if LC is upgraded to include underwater accessibility or expanded to include a little bit of countryside (like the Catskills).
England, France, Germany, Russia, or even Australia.
Or Brazil, Dominican Republic, South Africa, Japan, Saudi Arabia, Iran or Israel. It's all good. -
Jeorj Euler — 9 years ago(January 09, 2017 02:47 PM)
Gta v pc ranges from 45gb to 69gb with updates.
Interesting. That's must be due to the code libraries and other software dependencies, right? The maximum capacity of the DVD medium is around twenty gigabytes, only ten as far as practicality be concerned. Blu-ray has a much higher capacity, though. The last generation console versions only take up eight gigabytes without all the DLC, and only around twelve gigabytes with them. The current generation has more content so it takes up more, but I never would've guessed that it exceeded thirty gigabytes. Anyway, it's the textures that take up the most space, if I understand correctly how video games work. I know that physics engines, graphics engines and AI take up some space too, but only around two gigabytes altogether.