What have you turd biscuits been playing lately?
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Yoss_and_the_Pilfered_Peaches — 9 years ago(February 01, 2017 06:44 AM)
I guessed as much, otherwise it wouldn't make any sense. I mean, it can give away where you're hiding inside the point. Maybe it's one-way?
I am on fire, but an extinguisher is not required -
OurGloriousLeader — 9 years ago(February 01, 2017 07:00 AM)
Well I think the idea is to know the set up of the enemy outside and also to make Bandit more effective at using his bandit trick to destroy thermites. If it was one-way that might be too unfair on Attackers, but we'll see.
Soyuz nerushimy, respublik svobodnykh -
Kreegor — 9 years ago(February 01, 2017 07:57 AM)
Thinking I might try to finish Lightning Returns. It's the only FF game I have left on Steam that I haven't completed.
After that I'll move on to one of the 30 or so games in my backlog. God damn steam sales and humble bundles.
www.400monkeys.com/God/ -
Yoss_and_the_Pilfered_Peaches — 9 years ago(February 01, 2017 04:25 PM)
Finished
Kathy Rain
earlier today. Despite the end being fairly lazy, I think it's still one of the better point 'n' click adventures I've played in recent time.
I am on fire, but an extinguisher is not required -
NostradamACE — 9 years ago(February 01, 2017 10:37 PM)
Maybe it turns to poop once it really opens up?
actually seems to be the common consensus as I remember the 'first impressions' thread for this game being pretty positive. Then everyone who hated it started hating it.
My Signature changes everyday! -
Yoss_and_the_Pilfered_Peaches — 9 years ago(February 02, 2017 12:20 AM)
Shelved Final Fantasy IX after a rather cheap boss somewhat early on. That's one thing I dislike about most Japanese role-playing games, how features are often unlocked as the story progresses. Often leads to the earlier boss fights being some of the more difficult. Should probably give it a second chance one of these days.
I am on fire, but an extinguisher is not required -
Harry_Skywalker — 9 years ago(February 02, 2017 05:18 AM)
Shelved Final Fantasy IX after a rather cheap boss somewhat early on. That's one thing I dislike about most Japanese role-playing games, how features are often unlocked as the story progresses.
Yet you loved Final Fantasy X-2 and Final Fantasy XIII.
Your tastes are absolutely abysmal. You are absolutely hilarious.
I always tell the truth, even when I lie. -
Yoss_and_the_Pilfered_Peaches — 9 years ago(February 02, 2017 04:08 PM)
VA-11 Hall-A Cyberpunk Bartender Action
- Simple, but very charming. It's an anime cyberpunk visual novel with occasional bartending gameplay that can branch the story. Charming and fun characters. I really like the art style. Music is also really good. Might be more into visual novel games than I thought (as in, I didn't think it was something I'd ever be interested in). Though, I would prefer to play them on a handheld console. It has a Vita release planned this year.
I am on fire, but an extinguisher is not required
- Simple, but very charming. It's an anime cyberpunk visual novel with occasional bartending gameplay that can branch the story. Charming and fun characters. I really like the art style. Music is also really good. Might be more into visual novel games than I thought (as in, I didn't think it was something I'd ever be interested in). Though, I would prefer to play them on a handheld console. It has a Vita release planned this year.
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jon_hollingsworth — 9 years ago(February 03, 2017 05:00 AM)
I played a bit of Warband for the first time in a while, but it was lagging (my ping was 104) and a couple of random players vote-kicked me out of a server when I was playing too good for them.
I had a dream this morning in which I was playing a game set in New York City where you play as a father who has it on good authority that the world will most likely end (as it does in the film Knowing).
The objective of the game is simply to spend the day going around shopping and sightseeing with your ten-year-old son. It's kind of an open world. The shopping malls are huge, maze-like and filled with lots of sidetracking events and characters. One of the main objectives might have been something like trying to search for your own parents somewhere in the city.
The boy isn't aware that the world is ending, but he's feeling quite sad about other things, and it's your job to cheer him up. He often goes off on his own like Ellie in TLoU or Elizabeth in BI. At times the game is like a light-hearted musical (e.g. Singin' in the Rain), but it's always a bit sad and melancholic.
An emotional part was when a friendly security guard who felt sorry for the boy took him for a dance in a wide open street as the sun was slowly reaching the horizon in the background. I don't know whether I could have interfered but I decided to just watch and sit on a bench some distance away. It was a chance for the father to get a bit tearful while he was away from the boy. Then suddenly when he looked up the security guard seemed to have vanished, and the boy was left standing there all alone.
I definitely remember sensing some loud explosions happening around corners in the streets. There was a lot of commotion as members of the public were confused as to what was going on, but whether or not the world actually ended I don't know because the dream ended.
Funny video: -
Yoss_and_the_Pilfered_Peaches — 9 years ago(February 03, 2017 05:48 PM)
The Beginner's Guide
- Previously Recorded just uploaded a video where they talk about a number of games, this being one of the last ones. I wasn't particularly interested in it (though I'd hurt Extra Credits recommend it a while ago), but remembered that I had it in my Steam library (don't even remember where I got it from) and didn't want it spoiled. Quite enjoyed the game. Didn't know it was from the Stanley's Parable guy. Personally didn't care much for Stanley's Parable. I can appreciate the work behind the game and all that, but it never did anything for me.
It was pretty obvious almost immediately that it wasn't the work of someone else. I mean, the textures alone weren't even possible for triple-a developers with pockets full of money, so no way for some bedroom programmer to do the same. Not to mention the music, sound effects, and a slew of other things I'm too lazy to list.
Despite all of that, though, the story was still very intriguing and captivating. I'd definitely recommend it if you're in any way interested in walking simulators.
I am on fire, but an extinguisher is not required
- Previously Recorded just uploaded a video where they talk about a number of games, this being one of the last ones. I wasn't particularly interested in it (though I'd hurt Extra Credits recommend it a while ago), but remembered that I had it in my Steam library (don't even remember where I got it from) and didn't want it spoiled. Quite enjoyed the game. Didn't know it was from the Stanley's Parable guy. Personally didn't care much for Stanley's Parable. I can appreciate the work behind the game and all that, but it never did anything for me.
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acid_rogue — 9 years ago(February 04, 2017 07:33 AM)
Hitman: S1 - I guess I'm a story nut, because a party bag full of contracts across six levels doesn't thrill me. As a Hitman game, it plays great, but when I'm just picking (often annoying) challenges off a list, it feels like the same as causing random mischief in a GTA game: funny for like an hour tops.
Listen to
Iced Earth
and play
Doom
