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  3. Invert Y-axis

Invert Y-axis

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  • F Offline
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    fgadmin
    wrote on last edited by
    #24

    Jeorj Euler — 9 years ago(October 12, 2016 04:11 AM)

    I agree with
    flySaber
    .

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    • F Offline
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      fgadmin
      wrote on last edited by
      #25

      jimmyandtheape — 9 years ago(October 12, 2016 06:44 AM)

      What you agree that the option should be in to help dyslexics?
      Even though it doesn't
      Or you agree that the option should remain because it doesn't effect him?
      Even though it actually is annoying to dyslexics, and seems to serve no pourpose.
      Or do you agree that its "insane" to want to limit the amount of options in a menu?
      If its the last one where dose that end, have an option to invert button presses in a game, so for an FPS game you need to lift your finger off a trigger to fire rather than press it.. i mean next to nobody will ever use it, but it would be an act of insanity/OCD to suggest it shouldn't be on the menu

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        fgadmin
        wrote on last edited by
        #26

        Harry_Skywalker — 9 years ago(October 11, 2016 08:48 PM)

        I always invert the Y-axis. Only lunatics don't invert the Y-axis.
        Inverting the X-axis makes absolutely no sense at all.
        I always tell the truth, even when I lie.

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          fgadmin
          wrote on last edited by
          #27

          Jeorj Euler — 9 years ago(October 12, 2016 04:04 AM)

          Should an inverted Y-axis be the standard?
          No.
          Should inverted X-axis option be deleted from the option menu of all games
          No.

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            fgadmin
            wrote on last edited by
            #28

            Lemonwilly — 9 years ago(October 12, 2016 05:11 AM)

            Freak!
            Apparently, my son was on something called 'Acid' and was shooting a bow and arrow into a crowd.

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              fgadmin
              wrote on last edited by
              #29

              JK_Grahame — 9 years ago(October 12, 2016 08:38 AM)

              Yes
              No, leave it there for the people that need it, like subtitles on games should be optional too cause of deaf players.
              The thing I don't get is games like Ratchet & Clank where they have sub-categorized the axis between 1st and 3rd person viewpoint. Why exactly?

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                fgadmin
                wrote on last edited by
                #30

                GoatSplitter — 9 years ago(October 12, 2016 04:28 PM)

                An inverted X axis makes me feel near fcking sea-sick.
                I aways invert the Y though.
                Got my A machines on the table, got my B machines in the drawer

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                  fgadmin
                  wrote on last edited by
                  #31

                  mervispool — 9 years ago(October 12, 2016 08:52 PM)

                  For flying aircrafts in games. Yes.
                  Inverted x axis serves no comfortable purpose. The inverted y axis is good because of how we view flying a plane. Even a child knows you pull back on the sticks to go up and forward to go down.

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                    fgadmin
                    wrote on last edited by
                    #32

                    Harry_Skywalker — 9 years ago(October 12, 2016 09:27 PM)

                    Even a child knows you pull back on the sticks to go up and forward to go down.
                    Bingo!!!
                    I always tell the truth, even when I lie.

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                      fgadmin
                      wrote on last edited by
                      #33

                      Jeorj Euler — 9 years ago(October 13, 2016 08:38 AM)

                      Inverted x axis serves no comfortable purpose.
                      The whole thing of inversion kind of reminds me of a manual turret or anything that is on a pivot.
                      The inverted y axis is good because of how we view flying a plane.
                      Yes, of course, but nose up and nose down work in the same way as nose left and nose right, except aircraft might have a differ a different control stick/wheel/dial for the "rudder" as it were.

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                        fgadmin
                        wrote on last edited by
                        #34

                        jimmyandtheape — 9 years ago(October 13, 2016 10:16 AM)

                        To be fair you are right there is no reason to think inverting the Y axis makes sense where as inverting the X axis doesn't. But the inversion of the Y axis was established in early games and formed habits for many people, as far as I can tell the same can not be said about the X axis.
                        Although it is a fairly valid question as to why it was established that way. I think you are probably on the right track with the fact that the stick on a plane only controls pitch and roll and yaw isn't inverted on a plane I mean as to why moving someones head is considered to be the same as flying a plane then I've got no idea.

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                          fgadmin
                          wrote on last edited by
                          #35

                          Jeorj Euler — 9 years ago(October 13, 2016 10:28 AM)

                          I mean as to why moving someones head is considered to be the same as flying a plane then I've got no idea.
                          I like most of the people who have replied to this thread prefer inverted Y-axis, and back before the prevalence of network games and gamer accounts, I've had to share the controls and I was always the odd man out, so it became a chore to keep pausing and changing the gameplay settings every time it was my turn. What you've written reminded me of what some people used as a sort of criticism for my preference. I suppose, "real gamers" get used to using the controls configured any which way.

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                            fgadmin
                            wrote on last edited by
                            #36

                            jimmyandtheape — 9 years ago(October 13, 2016 11:03 AM)

                            Oh yes I remember the pain of having to pause and swap and the inevitable grumble that came along with it from everyone. I played a lot of timesplitters with friends back in the day and this was always a problem.
                            They probably should have just removed the option early on and force everyone to adapt really. They managed to convert me from a crazy directional arrow heathen into a normal "WASD" person by doing this in a few old games to be honest.

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                              fgadmin
                              wrote on last edited by
                              #37

                              washclothrepairman — 9 years ago(October 13, 2016 12:57 PM)

                              Depends on the control.
                              KBM: No inversion.
                              Controller: Inverted.
                              Never trust a black man named "Chip."

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                                fgadmin
                                wrote on last edited by
                                #38

                                sitesucksballsnow — 9 years ago(October 13, 2016 04:14 PM)

                                Y-Axis Inverted is the only way to play, imo.


                                Into the fire, she swallowed their hate. Dahlia

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